Dragon’s Prophet’s central starting region is an island called Bakra. Teeming with all manner of monsters including wolfmen, trolls, wild dragons, and cunning goblins, Bakra will make life hard even for the most ferocious of adventurers:
Located in northern Auratia, Bakra has been affected both environmentally and sociologically by the first Dragon War, with much of the region shattered by a spectacular fight between two legendary dragons. Steep gorges, gigantic waterfalls, and once-mighty cities have fallen to ruin among the zone’s grasslands and forests. The island can be divided into five areas and features three bustling cities; each considered centers for trade and mining. The mining town of Fatoia serves as an important junction for the metal industry, since mineral ores are not only mined but also distributed and traded. With its airships and cable cars that haul both goods and passengers, Fatoia has steadily become a key hub for transport and trade. In Siberna, townsfolk have flawlessly adjusted to the quiet rigors of mining life; however, nearby Omati Gorge poses a threat to Siberna with its multitude of deserted mining pits, which are now inhabited by wild dragons.
Satuma, located in Mangard, which forms the western part of Auratia, is a large plain filled with lakes and rivers and surrounded by high mountains. Water is an important element in the life of Satuma, with many villages populated by fishermen:
During the First Dragon War, numerous battles were fought in Satuma, each changing the wide plains a bit more, eventually turning it into a massive natural lake where all the main rivers in Mangard meet. Notable villages include Hunak, which is located just above the Kylar Abyss, the point where all the rivers in Satuma meet. To the east of Hunak lies an ancient and lush forest, the Ayanah Forest, which is the main source of construction materials in the area but also shelters fierce and terrible Forest Giants. Another source of danger is the ruins of City of Deyarka, now known as the Wolfman Stronghold. Once a fortified city built by the famous evil General Deyarka, it was badly damaged during the First Dragon War and is now home to a dangerous species of sub-humans, the Wolfmen. In contrast, all players will love visiting the bustling, colorful city of Tahkar in northern Satuma, a picturesque town famous for its hospitality, colorful signs and delicious food.
Developed by Runewaker Entertainment, Dragon’s Prophet is a free-to-play MMORPG that transports players to the dragon-filled, beautiful world of Auratia, where they can capture, train and ride dragons. Dragon’s Prophet features an action-based combat system that gives players more realistic battle action gameplay. Set in a realm where dragons roam the land, sea and air, the game lets players align and battle with a variety of dragons as they work to restore order to the land from the evil Black Dragon that has escaped his eternal prison, and is more dangerous than ever.
For more details on the Bakra and Satuma starter zones, please visit: https://www.dragonsprophetthegame.com/news.vm?article=002
Dragon’s Prophet Beta will begin over the next few months. To sign up for beta and for more information on the game, visit: www.dragonsprophetthegame.com. Dragon’s Prophet is not yet rated.
About the Game:
Dragon’s Prophet features an action-based combat system that gives players more realistic battle action gameplay. Set in a realm where dragons roam the land, sea and air, the game lets players align and battle with a variety of dragons as they work to restore order to the land from the evil Black Dragon that has escaped his eternal prison, unleashed his fire and is more dangerous than ever.
Key features for Dragon’s Prophet include:
- Dragons Everywhere: In a world shaped by dragon-kind, more than 300 unique dragons roam the lands. You can fight, capture, train and ride them in order to utilize and build upon their unique skills and abilities to aid your cause.
- Action-Based Combat System: Dragon’s Prophet uses an auto-target and combo system to give players more realistic battle action gameplay. This system gives players a higher degree of control with a wider range of tactical options than traditional MMOs.
- Beautiful Immersive World: Players are transported to a breathtaking world filled with amazingly detailed landscapes. Mysteries, challenges and creatures await as players fight for their survival and that of the world of Auratia.
- Extensive Housing System: Let your imagination and expectations run wild. Players are given complete control to construct and grow their town into unique cities and ultimately an empire.
- Frontier System: Guild leaders rejoice! With this large-scale construction system, players have the ability to build their ultimate kingdom. By empowering your citizens and constructing a powerful military, true leaders will be able to create and sustain their very own empire!