Doomtrooper is a digital adaptation of the physical card game by the same name. Its revival was made possible thanks to childhood fan and founder of Secret Cow Level Justin Reynard (Fallout: New Vegas, Alpha Protocol, Dungeon Siege III), who actively sought out owners of the IP to make his dream project a reality. Together with Cabinet Entertainment and original designer Bryan Winter, Reynard has built a playable alpha and is turning to crowdfunding to make Doomtrooper all that it can be.
“Doomtrooper is one of the best collectible card games ever made,” said Justin Reynard, “and we’re so excited to bring it to the digital era.” Reynard and his team are dedicated to being as faithful to the original game as possible, tweaking the rules only slightly, and preserving all the core elements in a gameplay-first approach.
“We’re big fans of the digital CCGs already out there and super excited by the new ways players are able to engage with cards using modern platforms,” says Fredrik Malmberg, CEO of Cabinet Entertainment. “In the the middle of this genre resurgence, I think a lot of players will find Doomtrooper refreshing both thematically and from a gameplay perspective.”
Eligible Kickstarter backers can look forward to alpha access to Doomtrooper when the campaign ends, as well as exclusive in-game rewards like custom card backs and classic card variants. Doomtrooper is planned to release on Windows and MacOS, with mobile platforms as a Kickstarter stretch goal.
Tune in to a special livestream Monday, September 25 at 3:00 p.m. PDT / 6:00 p.m. EDT for an overview of Doomtrooper gameplay basics with Justin Reynard: https://www.twitch.tv/doomtroopergame
Doomtrooper is part of the Mutant Chronicles universe, a sci-fi IP that spawned comics, novels, and even a feature film. Doomtrooper’s original form, a highly successful physical card game from the 90s, was translated into 15 languages, received 6 expansions, and spanned almost 200 million manufactured cards.