Insurgency: Sandstorm is New World Interactive’s reborn, improved, and expanded sequel to the indie multiplayer FPS hit, Insurgency, coming September 2018 to PC and 2019 to consoles. In the new E3 2018 trailer, discover how Insurgency: Sandstorm brings you closer to the action than ever before in tense, coordinated skirmishes where skill is rewarded, and teamwork wins the fight.
New World Interactive and Focus Home Interactive are also excited to announce the opening of pre-orders on Steam. PC players can pre-order with a 10% discount and get access to the beta a few weeks before the release of the game. An additional 10% discount will be given to players that own the original Insurgency – this additional discount will be offered until the end of 2018.
Prepare for a hardcore depiction of combat with deadly ballistics, light attack vehicles, destructive artillery, and unprecedented audio design the injects tense fear back into the genre. Death comes fast, ammunition must be carefully managed, and the environment must be tactically navigated at every step toward victory.
Insurgency: Sandstorm is a game of team-based tactics and objective-oriented gameplay in a fictional, contemporary Middle Eastern conflict, complete with player versus player, competitive matchmaking and co-operative game modes versus AI. Your soldier’s appearance, weapons, attachments, armor, and amount of carried ammo are all up to you. Call in airstrikes, use vehicles with mounted weapons, and equip a wide range of specialist weaponry from grenades to drones to C4 explosives.
Insurgency: Sandstorm releases on PC in September 2018, and on PS4 and Xbox One in 2019. Pre-order now on Steam and get bonuses.
ABOUT INSURGENCY: SANDSTORM
Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay for PC and consoles – Insurgency: Sandstorm is the sequel to the indie breakout FPS Insurgency, reborn for PC and for the first time on consoles – improved, expanded, and bigger in every way. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight. Prepare for a hardcore depiction of combat with deadly ballistics, light attack vehicles, destructive artillery, and HDR audio putting the fear back into the genre.
An intense atmosphere putting the terror into modern combat – Move with speed and caution as you push through the war-torn environments of a fictional contemporary conflict in the Middle East. Death comes fast, ammunition must be carefully managed, and the environment must be tactically navigated at every step toward victory.
Insurgency: refined and expanded – For the first time in an Insurgency game, customize your character to show your veterancy with diverse sets of clothing, uniforms, accessories, and character voices. Coordinate fire support with your team, engage enemies with vehicle mounted machine guns, and go head to head in small scale high speed competitive matches. Wield new weapons and new upgrades to outmaneuver, outflank, and outsmart the enemy.
War at its realest – Continuing Insurgency’s acclaim as the most atmospheric shooter, Sandstorm is built on Unreal 4 to bring its gritty close-quarters combat into a whole new era of realism. Skill is rewarded, and survival is paramount. Feel every bullet, and fear every impact.
– Sequel to the indie breakout FPS Insurgency, now with 5 million units sold. Sandstorm is reborn, improved, expanded, and bigger in every way for PC and, for the first time, consoles.
– Character and weapon customization to show your battle-hardiness.
– Unprecedented audio design with positional voice-chat for realistic teamwork, and heart pounding ambient audio to bring you into the battlefield.
– Peek around corners, tactically breach doorways, use smoke to cover your team’s advance, and call in air support.
– Battle across expansive maps in up to 16-versus-16 player game modes, or 8 player co-operative against AI, now with machine gun mounted drivable vehicles.
– Competitive multiplayer features including matchmaking, broadcasting UI, and replays