Developed in Japan by Ganbarion together with Nintendo, Pandora’s Tower takes the familiar maiden in distress theme and turns it on its head, asking the protagonist to slay over a dozen giant monsters and collect their flesh in order to lift a curse that has befallen his lover. The game opens in the Kingdom of Elyria, where an unassuming singer named Elena succumbs to a wretched curse during a festival performance. Bearing an arcane mark on her back, she begins a seemingly irreversible transformation into a cursed monster. It comes to pass that only the brave Aeron, a young ex-soldier whose heart has forever been pledged to Elena, can save her.
Through the help of a mysterious merchant named Mavda, Aeron learns that he must descend into The Scar, a massive chasm tied down by twelve chains connected to a floating island in its center, atop which sit thirteen interconnected towers. There, he must use his sword and various other weapons in addition to the sacred Oraclos Chain to battle his way through each tower and extract the flesh of the boss “masters” that dwell within. Only by consuming the flesh of all of the masters can Elena reverse her ongoing transformation. But the clock is ticking! The longer Aeron takes to vanquish each beast, the less human Elena becomes, affecting her character and the game’s final outcome in a profound manner.
Pandora’s Tower was developed in Japan by Ganbarion in conjunction with Nintendo, exclusively for Wii. The game will be published by XSEED Games in North America and will start shipping to retailers on April 16, 2013 at an MSRP of $39.99. The game is rated T for Teen by the ESRB. For more information please visit www.pandorastowerwii.com
Part time employee of a major video game retailer.