Posts Tagged ‘ Writing

Shards of a Story: Steam is Life

Here’s a brand new small shard of a story I have building in my head, something I’m pondering really doing at some point in the future.

“Steam is Power, Steam is Strength, and Steam is Life.”

That slogan was drilled into our heads at the academy; it is on billboards, posters, and hand outs all through Gearbolte. Everything runs on steam, and the families control the fuel by which steam is made. I used to believe that life began and end with steam, with the hiss of boiler engines, the harsh scent of burning fuel, the crisp contact pop of gears moving together in a concert of moving machinery. This is what defined my world as a child, and what continues to define my world ten years later. Everywhere in Gearbolte the people even use it as a greeting now, they don’t smile, they don’t wave, the just nod and mouth the words.

“Steam is Life”

When the families untied and a new King was crowned, it was hailed as the birth of a new golden age for Gearbolte. It has been a golden age, a golden age of war, oppression, terror, and pain; so much so that the golden part of the age has been tainted with blood. The families control everything now, they are the heads of the military, and they are the monopoly of the markets both domestically and represent Gearbolte internationally. On their word the entire nation can mobilize for war, or go back to the mines and plants to work in peace time. Steam is life alright, our lives are dedicated to the production of steam and steam powered machinery.

“For a stronger nation, Steam is Life.”

That is what they tell us every morning when we drag ourselves through the dirty streets to the plants, the mines, and the factories. We, so patriotic will do as we are commanded, we love Steam, and we need Steam. Even I write this, the ambience around me is nothing but the products and workings of steam. My father was a master clock maker, until the First Engimageer War, then, he became a supervisor for the King, designing and building a whole new generation of Geertanks and Vaporbots. He gave his life to the Steam, his death much like his life was taken by a blast of hot, blasting steam.

They told us it was an accident; a defect in the boiler engine of the King’s new Automotor which erupted while my father was attempting to recalibrate its water feed lines. I have later discovered it was family intrigue, another Engimageer who coveted my father’s position manipulated events to bring about my father’s death. This however I have trouble believing, just as Steam is life, the truth, much like steam cannot be caught in a bottle, held in front of your eyes for more than a moment before it disappears into the air. I crave the truth, my world, filled with gears, cogs, machinery, hisses, and Steam, always Steam is empty. It is the possibility of finding real answers that keeps me going, even as our world crumbles around us, with the threat of a new war on the horizon.

“Steam is Power, Steam is Strength, and Steam is Lies.”

Orginally Dated: 08/20/2010

Of Meteors, Wonder, Creativity, and Hummingbirds

So, like many geeks and freaks around the world, I stepped out last night to enjoy a nice bit of cosmic weather with the Persieds Meteor Shower. From the first one I managed to catch sight of I felt that skin prickling sense of childhood wonder and amazement that used to define my world as a kid. There’s something to be said for rediscovering that feeling and the moments in which they happen. For anyone in a creative role, we strive for that sense of wonder, to feel it and to create works that cause it in others. In the day to day grind of working, looking for work, living life, and generally trying to stay sane we more often than not lose sight of that and with it can go copious amounts of inspiration and creativity.

Having some changes going on in life, I think I needed that moment a lot more than I first suspected, and I find myself feeling better and more positive about the world compared to yesterday. I’m feeling creative, I’m feeling motivated, and I’m feeling like I’m ready to conquer the world once more.

It can be tricky to keep going day to day, to sit down and conjure up a really good scene, great dialogue, or a fresh spin on an old concept without being cliché. It’s something writers understand all too well, and something I struggle with fairly often. It can be easy to cop out on a particular piece of writing, especially character interactions and just go in a direction followed by many before me. I could always just skip some emotional dialogue that really empowers a character or a key relationship and just get to writing about the sex.

In the business of making games, we seek to create new experiences, to generate emotional responses in our audience and (in my mind) create that sense of wonder we miss as we get older. Looking for the inspiration shouldn’t be that difficult, there’s so much wonderment and amazing things around us all the time we need to take the time to stop, let our minds go idle and just look at the world. Take a moment and check out a humming bird, watching those little buggers just sort of hover and dart still tickles my brain.

Pop your head out of the design doc, dialogue sequence, storyboard, or the coding and just look out the window, maybe you’ll see a rain drop hit the window in an interesting way, or see a kid enjoy their first ice cream. Take the moment to find that sense of wonder and see where it leads your creative juices, it can brighten your day or liven up your week and push you to create something really fantastic.

Game Industry, Connecting with it’s parts and cousins.

Now as many of you know, right now my primary gig is writing for GameTheory Digital Gaming Magazine, which is amusing as I never expected to turn into a game journo, but hey we roll with the waves and take the ops as they present themselves. I’m also doing story work for a client for at least one upcoming title (which I can’t even breath about, but hey I say something at least.) All that aside, something triggered some thoughts tonight while I was working (slaving) away on some dialogue. The Game Industry, to me as I’ve probably stated before is made up of specialists and utility players. Programmers, Designers of all flavours, Producers, Artists, Musicians, etcetera, etcetera, etcetera.

Myself, well I bill myself as a writer though I have dabbled in design, production, and some other things over time. But my focus is on writing, which isn’t exactly the most technical of chores. (Hah, try doing research on period pieces and tell me that isn’t hard work to find the right spice to sprinkle in your dialogue)

Anyways back to the point I’m going to make. My Twitter stream is a diversified mix of all sorts of directly and indirectly related people. Of course I’m top heavy on Game Industry folks of the aforementioned flavours, plus my now fellow Game Journalists. However I also have a healthy contingent of writer folks, for reals writers of books and films and such. Add in the various musicians and music industry types, throw in the Acting and Film Industry people, with a sprinkling of other small groups, it goes to show that my following of people isn’t just one certain flow of information. I’m not counting the media and news services, the rare celebrities who amuse me, friends, families, and the ever important gamers that buy all the goodies the game industry pumps out. Oh, and that handful of marketing and PR types whom I either find interesting conversationalists or have something worth reading.

As I said everything is directly or indirectly related. As a writer especially one aimed at the Game Industry, I follow the Music, Acting, and Film industry types because when times come along that I need to write dialogue for scenes, or I need to build cast and character profiles, I like having information to draw from. I set myself a broad learning curve as I don’t want to have to do things repeatedly due to my not understanding something. I like to know how actors and acting, especially voice acting operates, the kind of things they like, directions they need and so on.

I follow the music people as music is (in my estimation) an important aspect of games and game story telling. Music in movies proves that theory just let the Jaws theme play in your head and you know exactly what I get it.

You don’t have to be godly in all aspects of the industry, no one really can be, there’s just too much to try to know, but having some knowledge can help you in the long run, when it comes to dealing with people on any team you end up on. Especially for those who are aiming to be a Producer or Director. You don’t need to have the talent to do voice acting, to compose songs, to write all the back-story, or draw up your concept art. You do need to have some understanding of how those things happen and the people who make it happen. Education never stops, and as I said in the earlier post of yesterday, being agile and adaptive applies here too. If you don’t know anything about something then do some research and learn something about it. Talk to those who know and gain some understanding, it will make you a better writer, designer, musician, producer, director, coffee gopher.

I keep my flow of information diversified so that I can meet challenges, deal with people with some intelligent conversation, or when I’m faced with something new, I can ask intelligent questions coming from at least a basic foundation in how the other half does things. I don’t have a lifetime to spend learning how to do it all, but I can spend the time learning how those who have the talent to do something do it.

It’s made me a better writer, a better networker, a better co-worker, and in the end a better friend. I might not be able to read your sheet music, but I can understand how to work with the dialogue to make it flow with the musical accompaniment.

I guess the moral of the story of this one is that you can’t box yourself in and just send things out to the team without having some measure of understanding for what they do and how you can help them work with what you do. It will make your team more cohesive, and hopefully your game even better, and bring success for all involved.

Shards of a Story: Darius and the Family

I’ve been meaning to bring balance to one of my longest running personal story lines. Dating back over a decade, at it’s height in the Free-form RP chat rooms of days gone by Darius, the Soulfire’s, and various attached characters and arcs grew amazingly and I had the privilege to write with some awesome talents out there in the internets. But times change, people lose contact and things fall apart. I felt it was time to bring some chaos to the confusion and start a process of rebuilding.

So here below is the first step to restoring a wide spanning story line I’ve been arc wielding for a decade.Yes it’s a first pass draft, but it’s raw and why I love it, even if it drained me a bit as I completed writing it moments ago

He stood within the unending flow of the Eternium, within each stream a time, a world, a reality, a strand of the tapestry of existence. All around him worlds existed going about their path through the Universes. Tempting to visit, but he held himself back from entering any, for within that unending moment surrounded by the real and surreal, his primary concern was centered upon one flow. One stream which moved apart from the rest, its links had been broken and while it was in the process of merging back into the pattern of the Eternium, it was still fractured.

Shards of that stream jostled and rotated within the confining walls of the partition he had created to affect repairs. Searching through the various scenes captured within the fractured stream, he sought those of who were most important to himself. The lives of various beings he had taken great interest in, ones he had guided, supported, helped, or in rare cases blocked from moving in incorrect directions. The moments that each were trapped in, some broke his heart to see them being replayed, while others made him smile wide, his timeless grey eyes crinkling around the edges as he grinned large, or shed luminous tears as they jumped from one frozen moment to the next.

The stream would be restored, the moments unfrozen and the repairs would take old, shifting events into their proper order, removing the contaminations and replace some events with what should have happened, while others would be brought into the proper context and further defined. It was relative in how it would proceed of course, for the occupants of the stream most would find that no time had passed and would not notice what had changed or what was missing. Some, such as the ones whom he observed would remember the pieces altered or removed, yet they would know they were gone and even why for they had been involved on a personal level with much of the initial cause.

The pain would fade as pain generally did, but the memories would remain of what might have been, what could have happened, and what had happened in both the altered flow and the proper flow. It would take time to sort it out, deal with the implications and the changes, but they could cope. He knew they were survivors, by and large they understood the scope of change far better perhaps than even he did. Yet the process for him would seem like the passage of several ages, for time had no meaning within the Eternium, for he was outside it, the observer looking in through the windows of Forever. Ever so gently he brought for the shards he cared most to observe the moments that were locked within them. He wanted to see where things had flown apart for each, what had been avoided or magnified.

The first to come to hand was that of Erasmus the prophet, one of the few, rare individuals Fate and Destiny had chosen to gaze upon the Book. He recorded events within his darkened tower rooms, cut off from most of his own world and time to document events far from him in his future. Very little had ever touched him from his own time or world, most of his contemporises left him to his own devices, and he’d only had one meaningful connection to his own personal reality. Erasmus’s scene however was far from some greater purpose, he wasn’t documenting the future, nor experiencing the Book, yet he was still writing. Though for him the fracture in time had not disrupted his era it had certainly disrupted his life, for he had been thrust into the unknown territory of the living when Oleander had come bursting into it like a supernova. The observer watched as Erasmus scribbled a love letter, one that was unlikely to be delivered. That was one of the observers worries for this particular shard, that Erasmus’ experiences with Oleander would be removed and that it had never come to pass and he would loose the beginnings of true living. As Erasmus formed words on the page, a letter written endless times in the frozen moment, the observer pushed away the shard back into the stream; he could not watch further knowing that such a regular, mundane, and vitally important moment might never come to pass.

“So many things lost, so many things gained, will they ever be the same again. What price will they pay for your folly Darius; can they pay your butcher’s bill?”

Darius asked himself as he pulled forward another shard, another moment of another life trapped and waiting to be absorbed into the restored Linear. He caught sight of the young Prince Anjel, a descendant of Erasmus several generations in Erasmus’ future. The scene was of a grand ball within the Imperial Capital, the night Anjel would begin the first steps towards consolidating his relationship with Deliverance. They looked so splendid in their finest clothing, dancing together in a frozen moment, embracing each other with tempered passion, while never crossing the line of decorum. It spoke volumes of their connection. Some things were meant to occur and yet even this scene while it was part of the real reality, it could be contaminated and require alteration, a change of a name, a change of dancing partners. It could all change as restoration passed through that timeline. Darius smiled and allowed him self to have at least some measure of hope, however pointless it might turn out to be.

He swept this scene away to bring forward another, another one that broken his heart so very much, a scene he desperately hoped would be deleted, voided, removed and never occurred. The generations that followed Anjel, his son’s, his grandchildren, and several of their companions were at the epicentre of the contamination that had ripped apart the very Stream of their temporal flow. Before Darius’ eyes was a scene he positively wished he’d never had to have seen, let alone find frozen in replay over and over again. Great tears fell from his ageless eyes as he looked into that moment, watching Daire, one of the greatest of the family in generations. His own protégé` that he and his brother deities had taken such interest in was standing alone on a balcony of the Imperial compound, looking outward at the city of his citizens.

The moment played out over and over again, Daire reaching out into the stars searching for Nicca, reaching out for any of his lost loves to come and bring him solace. For his children, or for anyone whom could hear his plea for help, to mend his shattered heart after the trials of the War. He had thrown himself into the thick of the War, fighting to repair the stream and paying the ultimate price, much of his past destroyed and all but removed save for the memories. He was alone, his children lost in their own moments for he was the last to be frozen. The scene came to it’s conclusion as it always did; with Daire, succumbing to the insanity of all he had experienced, sacrificed, and lost. A pistol came to his hand easily with the savage rage that often filled those whom break from reality. The weapon swinging upwards as though it pulled Daire’s hand and urged it to squeeze the trigger as it reached the end of its rise upward at Daire’s temple. The bullet bursting from the chamber and crashing through the man’s head to spray his life and intelligence on the balcony floor and the body falling afterwards, blood pouring from the wound like a cascade of sadness, staining everything around it.

Darius heaved the shard back into the stream, he knew it would be removed, he didn’t have to contemplate it, yet it disturbed him how much of a price Daire had paid, and that the memory of that moment would remain with Daire, for he was well attuned and aware of the Eternium and while he would remember it all and that it had never really happened, it would haunt him for all his days. Darius could remove them from Daire’s memory if he chose and he may at some point, yet it might prompt Daire into even greater heights. Some many things would have to be seen when the stream was fully restored.

“Enough, it will happen as it will, we can only wait, watch, and see” Darius said to himself firmly, his hands reaching out for another shard, hoping for a happy moment, rather than more pain, more hurt caused by the War he and his brothers had had to engage in before it destroyed the Eternium. His fingers curled around another shard and brought it forward, his breath caught as he looked into the replaying scene. More death, more pain waited in that shard. Daire’s children, Orchid lay broken and not yet dead in the background, Teirnan crawling across the floor of the palace, his life flowing out of him from a long slash across his chest. Ashanna, the love of his youth lay beyond him in a lifeless heap. More destruction, it brought Darius’s to weep at how much it really had come to pass, for the architect of that scene stood looking victorious. Damascus, Teirnan’s twin brother from another, twisted reality that had been forced into the stream by the enemy, part of the contamination, gloating over the terror he had inflicted. The truth of Damascus however remained with Darius, for Damascus has originated in the stream he had been sent into as a saboteur. Perhaps the restoration would restore all the damage done to Damascus and Teirnan. Darius could only hope it would bring the boys to where they should be.

Darius forced away the shard; his hands reaching for another only to have it disappear as he touched it. The restoration had removed the scene before he could fully view it taking Epiphany with it and perhaps one of the clearest signs of true temporal restoration. Her timeline never coming to pass, it removed her valiant role in the War, while at the same time hinting at changes that would occur that would not bring about her very existence. A pity for she was one of the bravest of the family he’d seen over the countless generations. A true grand daughter of Daire, for she had fought with every ounce of strength and determination she possessed to make the traveling throughout time to combat the contamination, armed only with her abilities and Erasmus’ manifesto.  Perhaps she would come to pass eventually, though different and hopefully her world would be much more secure rather than the wasteland and emptiness she had sought to change.

Another shard passed before his eyes, but he turned away, his heart unable to handle more than a glance at Violet’s face, for she was weeping and calling out for him, trapped in a place he could not reach and he knew he might never see her again. She was beyond him in time and space and he could do little more than call out for a voice that might never reply. Turning his eyes to another shard, his own son, who had become trapped in the fracture, yet not part of the war, but in the arms of his beloved Ellesin. The woman whom had captured his very soul and made him reach towards the brilliance Darius always believed lived within him. Gentle his finger tips glided over the shard, the tears continuing to trail down his face. He wanted to grasp that moment and protect it from the storm of change. As though of their own accord, his fingers curled around the shard to bring it closer, only to have it shatter in his hand. The pieces of temporal energy swirled about before being drawn into the stream once more.

“No, no, please no, let that not mean what it could. The prices have been too high, there is too much loss already don’t take that.” Darius shouted in futility, he wanted to grasp what remained and force the pattern to retain moments he felt worth saving. Yet he could do no such thing, time had to restore itself, if he interfered it would be as though everything had all been for naught. He wept in frustration, in hope, in anguish, and in relief. The stream broke free of his confining partition and rejoined the Eternium, its restoration nearing completion. Through everything within that reality into chaos as it sorted itself out. New experiences, new stories awaited those whom lived and died in that stream. Darius took a long shuddering breath as he carefully put himself into the stream, piercing the wall of Linear time, dropping through the corona of reality and planting himself at the edge of the gazebo, a recreation from his home in the Null.

He wanted to be subject to the changes found within, not just observe them, but feel them taking shape. He had to know, he had to feel, he had to breathe in the changes and know that everything was aright. Even as he shook off the dew of temporal waters he heard a voice, ever faint reaching through the corridors of time, calling his name. Something new was brewing in the stream, some different yet familiar, something he could truly take into his hands and hold on to, no matter how briefly. The tears set aside; he spread his arms wide and inhaled the fresh mountain air as he settled himself on the steps of the gazebo, his mind reaching across time, looking to reply, looking for the new and changed, the wonderful and the terrible. Time flowed again, a stream among many, coursing in its path through the Eternium, adventures yet to occur lay ahead, new stories to tell, new majik filled the world and a voice filled his ears.

Creating Characters, Pieces of Self.

I’ve been working on and writing on an interesting story and world for a client the last couple of months, I have a wide range of creative freedom on this which is always nice. But with any new story and world there is something that is always required to really paint the scenes and events that take place. Without characters the writing becomes little more than a travel brochure. Creating characters for any story is a process of several levels; it’s not just a matter of giving a name or coming up with a witty description of some voluptuous creature. Major and minor roles need thought, preparation and above all some kind of passion investing.

You don’t have to like all your characters but I find you do have to have some kind of emotional response to them. Some of the best writing I’ve ever done was for a character I absolutely loathed. He was sadistic, evil, and generally a complete jack ass and I thrilled at writing for someone completely unlike myself. Exploration of personality is one of the more fascinating aspects of character creation.

These ties in to writing but also video game development, your characters that carry the narrative should be thought out, not card board cut outs that present little more than vehicles for imparting information. This is something of course that fails more often than not in many games. Even the most well constructed game can have some of the most boring and dull characters ever thought of. I suspect this is due to the general ambivalence that seems to go with story development in games. I could continue to rant on this for a long, long, long time but I won’t, at least for today.

If your characters aren’t interesting to you, if you just don’t have any emotional investment in them, then how can you expect other people to? I have had troubles many times in the past where a particular character just wasn’t doing it for me, and I’ve halted in writing of the overall project just to fix that kind of problem. Dead end, boring characters irritate the hell out of me and if I can’t find that spark it can kill the flow. Yes of course I could continue on with another scene, but always in the back of my mind I’ll have that part I’m skipping nagging at me. Character development is one part planning and one part spontaneous genesis. I could be trucking along writing with gusto and suddenly when it’s time to introduce someone new I could inject a character I planned for, or the muses will suddenly jump on me with both feet and give life to a new incarnation of unexpected import.

This current project is no exception, I was given some basic character data to play with, but in the course of writing I created a whole new vector of story arc, characters I’ve absolutely fell in love with and the dimensions of the story have grown exponentially with their conception. The balance of power in any story comes from plot, environment, and characters. You can have a fantastic plot and terrible characters, or vice versa. It’s finding that balance, and when you’re stuck look to your characters to tell you where you should be going.

Like many of my scribing brethren, our characters are drawn from people we know, or in many cases are pieces of ourselves, drawn from those aspects of our personality that are a parts of the pattern, emotions and thoughts we might not explore in day to day life can come out in our characters and we feel more emotional attachment to them than we anticipated.

The bottom line of course is that every good story has equally good and captivating characters, find those pieces of yourself that you might want to hide and explore them, look to the world around and find interesting personalities that might inspire you to further create your cast. With rich characters the story will build beyond your expectations, never skimp, even if you have to break off the pieces of your soul and roll them out on the cookie sheet. You might just blow your own mind with what you can bake up with the right ingredients!