Posts Tagged ‘ News

Kot-in-Action Creative Artel Announces: Steel Storm website,beta, episodes

Del Rio, TX – 10.8.2010

Kot-in-Action Creative Artel is proud to announce that the official website for Steel Storm, an episodic top-down shooter, is now live. Episode I, which will be released for free, is coming to public beta this September, for Windows, Mac, and Linux.
Steel Storm is an old school top down arcade shooter with score oriented competitive gameplay, and is designed for people who like fast paced action and have limited amounts of time to play computer games.

The events of the game take place in an alternative universe where you control an advanced hovertank, packed with the most advanced and sophisticated weapons. Your task is simple, but, nevertheless, is not trivial. In the fight with presumed extraterrestrial invaders, you must prevail!
Features include:

  • Deathmatch and coop game modes;
  • Exploration and time-trial gameplay types;
  • Score driven gameplay – master your skills to stay ahead;
  • Intelligent AI knows no mercy;
  • Hordes of enemies to destroy;
  • Vast numbers of destroyable structures and obstacles;
  • Huge territories to reclaim;
  • 6 missions of various difficulty, for beginners & hardcore gamers;
  • Edit or create your own missions with SandStorm in-game realtime multi-user editor (will be released as a patch for Episode I).

Coming in Episode 2:

  • 6 new weapons;
  • 3 huge and deadly bosses;
  • 10 more types of enemies;
  • 4 more unique environments;
  • 2 new campaigns totalling 18 missions;
  • Game Source Code;
  • Mod Development SDK;
  • and more!

Kot-in-Action invites all old-school shmup fans to register on our forums and join our official IRC channel and get ready for the beta. Preorders are also available for the upcoming second episode.

Screenshots, video, and further description can be found at http://www.steel-storm.com .

About Kot-in-Action Creative Artel

Kot-in-Action Creative Artel is a new independent developer based in Del Rio, TX with team members in the U.S., Poland, Russia, and Germany. Steel Storm is their first release. More information can be found at http://www.kot-in-action.com .

Game Theory Magazine

So a month or two ago, I got involved with writing articles for a new digital gaming magazine, which as anyone who has been following me on twitter knows, it would be Game Theory Magazine. It’s Free to subscribe and read, and looking at our now launched first issue, it’s looking pretty damn sharp and I’m proud to be a part of it.

It will be Bi-monthly, which is a nice cycle for me as it gives me plenty of time to review the games I’ll be covering properly, and the other articles I’ll be writing for it covering hardware, and my favourite subject gaming culture or positive impact gaming.

There is and will be contests run with various partners, and we have some good quality writers and staff working on this. So please take time to give it a read when you have time if you haven’t already, and I appreciate the feedback I’ve received for both my STO review and the magazine itself, you can also leave a comment on here. :)

The direct link to the magazine PDF

It’s an exciting opportunity and I hope you all enjoy reading it.

Thanks Much

~Anj

Video Games, Children, Education

Right so as the gaming community is now chewing on the speech by President Obama with his usual comment regarding video games, I had a conversation the other day with Epi on this issue. So like anything else in the world that pings my brain for longer then 5 seconds I’m going to write it up.

Let me start off by saying that I do not in any way have a problem with the idea of play in moderation. I do think many times kids are left to much to their own devices by parents and many spend way to much time gaming. I know I certainly did as a kid and even today it can still be a bit tricky to put the game down to get work done. However, like most arguments by the anti-video game lobby I disagree with most of their tired old bullshit. Not that I count the Pres in that segment but when it comes to certain times, he does come off a bit overboard when he mentions video games in his speeches, or perhaps makes the reference far to often.

But I’m going to look at the other side of things this time around, I don’t feel like ripping the anti game establishment a new one right now. Let’s look at our children, our education system and our society, and take some things into accounting.

Consider the pressure our kids are under from day to day, and for those of us able to remember it hasn’t changed all that much in the last 50 years though perhaps the pressures themselves are different to some extent. (Yes I know as adults we are under pressure in our own lives but that’s a story for another day hmmm?)

Our kids start school usually at 5 years old, though around here they’ve started including some four year olds, and holy shit has primary changed from when I was a kid. They have homework and start on the fundamentals a lot sooner then we did. Most of what I remember from Primary was reviewing the ABCs, counting, playing with blocks and chasing cute girls around the playground. Now kids come home with homework that range from printing, spelling, basic math, reading and so on.

Now that in and of itself isn’t anything overburden some I suppose if the kids are prepared for it, but parents may not be bothering unaware of it, or plainly to busy. (Again a story for another day) So now kids are faced with this whole new environment, learning new things, concepts and in an enclosed world/social ecosystem. Now look at the fact that from start to finish in most cases kids are in school for the next 13 years of their life. Facing new challenges of learning every day save summer and Christmas vacation.

Add into that they are growing up, going through puberty, first loves, first enemies, changing world perceptions, and all the extra activities they are either willingly or by parental directive joining after school.

When you take a step back and look at the situation objectively, kids have a whole lot of shit thrown at them from a young age till they are nearly adult. Now add in during (usually) the teenage years they become drivers at 16, they deal with sexual issues starting anywhere from 10 and older these days (Scary as that is but I digress), and all that noise they get from their peers and family.

From their parents they will hear how they have to have good high grades, get into this university or that, find a good job, go to the Olympics or some other big dream plan dreamed up (usually) by the parent(s). Hell of a lot of pressure to put on a young individual still coming down off of hormonal turmoil, changing life perceptions and sexual awareness.

From their peers, we know what that all entails, sex, drugs, everything else under the sun that kids might experience to get them into trouble. Even more pressure atop from school, physical changes, emotional changes, and parental/family/cultural pressures.

It’s no small wonder kids can implode sometimes and why they turn to things like drugs, gangs, and other things that are far removed from parents expectations. People complain about video games like their something evil, yet video games are often one of the few pressure valves kids have. Sure some kids go outside and play, and that’s all well and good, but the video games also provide cerebral experiences that can relax a weary brain, assist in hand/eye coordination, and with online games, kids who deal with social anxiety/awkwardness/shyness might blossom into their own personality online more readily then in more physical social environments.

As I parent I certainly try to make sure my children have a balanced amount of video games vs. outdoor/indoor play, physical activity, and study homework time.

Do I think video games lead to children becoming violent mass murderers?

In some rare cases perhaps, though in many cases I suspect where the games not available to these few kids their violent outburst/explosion would likely have happened sooner rather then later.

We as a society need to look at the amount of pressures we place on our children, teenagers, and even our selves and think long and hard about how we can work to take some of the stress out of our day to day lives. Provide children with the love, encouragement and support to deal with their own pressures give them the room they need to grow and guide them towards the future.

Allow them what they need to relieve their pressures in a safe environment. If a couple hours of daily video game playing help your child wind down after the hell we know as School, then what’s wrong with that? After some time cooling off on some good fun playing games they enjoy (though you all know well I don’t advocate violent or mature games for kids their not intended for so don’t give me any shit on that) They’re more likely to be refreshed enough to tackle their homework either following some relaxation time or knowing they’re entitled to it upon completion.

Everything in moderation is true, be it play, or be it work and stress/pressures. We should be more forthright with our kids and involve them in serious discussions. We expect kids to grow up way to fast and we stuff so much “adult” information on math, sciences, and other subjects in school, yet we don’t hold real discussions with them because their “just kids”

The differences between their education and the way we treat them outside of school borders on naked hypocrisy.

We expect our kids to learn their biology, physics, chemistry, calculus and so on and get high grades, but we can’t seriously discuss important subjects like sex, drugs, and balancing their work and play time?

We allow kids to learn how to handle cars at 16-17 but we stumble over the idea of actually involving them in choosing or finding a direction in our lives?

I’ve covered some of this before so I won’t harp on it, video games and violence, video games and drugs, video games and gangs, video games and sex. All hot topics with the anti video game lobby, yet has anyone pointed out to these paper-asshats that Violence, Drugs, Gangs, and Sex has been around a helluva lot longer than video games. All these evil things video games cause in kids, predate video games by something in the way of oh I don’t know, most of human civilization.

But enough ranting from me, my closing points are simple.

Everything in moderation is a good idea, especially, the “Everything” part.

Our kids are under immense pressure all through school, then university especially when they dive right from one to the other. We need to look hard and long at our education systems.

Video Games won’t cause anarchy amongst our youth, but they might keep our youth from going bonkers.

Uncle Walt to snag Wideload Games

Pulled this off the feeds this morning from MarketWatch, waiting to see more reports start rolling in before I totally accept it, and given the booboo that’s in the article. (Damn death of reliable journalism)

Anywho going by this Mikey Mouse has gone from  buying Marvel to Stubbs the Zombie. While it doesn’t surprise me that Uncle Walk is moving further into the gaming sector with this possible aquisistion it does make me start to wonder where they’re going to go next. Or more aptly who are they going to buy next?

I know Disney has a respectable level of quality control usually (control being the operative word there) and they don’t limit themselves to purely children’s entertainment these days, it still makes me scratch my head and wonder not only what effect they will have on Marvel’s future releases but also the impact they will have on the Game Industry as they move further into the gaming sector.

There’s also if they keep aquiring game studios, with Disney’s marketing aparatus and brand visibility I wonder if they will crowd out the smaller publishers and makers in the kids game market and other areas. Between Disney and EA (Evil Empires rising! XD) if aquisistion trends continue I suspect we’re in for an interesting year or more of developments.

Something to watch develop as one drinks their morning coffee and contemplate if there really is a DOG.