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	<title>Anjel Syndicate &#187; MMORPG</title>
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		<title>PSA: Star Trek Online To Boldly Go Free to Play Today</title>
		<link>http://www.anjelsyndicate.org/2012/01/17/psa-star-trek-online-goes-free-to-play-today/</link>
		<comments>http://www.anjelsyndicate.org/2012/01/17/psa-star-trek-online-goes-free-to-play-today/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 13:17:06 +0000</pubDate>
		<dc:creator>David "AnjelusX" Slauenwhite</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Cryptic Studios]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[Free-to-play]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Perfect World Entertainment]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Trek Online]]></category>
		<category><![CDATA[To Boldly Go]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=15183</guid>
		<description><![CDATA[In case you&#8217;ve been too busy doing something else lately ~cough~ SWTOR ~cough~ you might not have remembered that the Cryptic Studios developed MMORPG Star Trek Online enters free to play service today. Since being acquired by Perfect World Entertainment, they have been gearing up for free to play for some time now. Well that time has come and you can now boldly go where subscription players have gone before! (Or at least partly where they&#8217;ve gone before!) Sign Up, or Sign back in over at: http://startrekonline.com]]></description>
		<wfw:commentRss>http://www.anjelsyndicate.org/2012/01/17/psa-star-trek-online-goes-free-to-play-today/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>&#8220;Guild Wars 2&#8243; Entering Internal Closed Beta Testing!</title>
		<link>http://www.anjelsyndicate.org/2011/12/16/guild-wars-2-entering-internal-closed-beta-testing/</link>
		<comments>http://www.anjelsyndicate.org/2011/12/16/guild-wars-2-entering-internal-closed-beta-testing/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 01:15:24 +0000</pubDate>
		<dc:creator>Jessica "Allahweh" Brown</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[The Hotness]]></category>
		<category><![CDATA[ArenaNet]]></category>
		<category><![CDATA[guild wars 2]]></category>
		<category><![CDATA[guild wars 2 closed beta]]></category>
		<category><![CDATA[MMORPG]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=14230</guid>
		<description><![CDATA[Since around the release of &#8220;Guild Wars: Eye of the North&#8221; in August of 2007, fans have been speculating on the release date of the full sequel to the hit free-to-play MMORPG, &#8220;Guild Wars 2.&#8221;  ArenaNet has been very clear that there is no exact release date set and that the game will simply be finished &#8220;when it&#8217;s ready.&#8221;  The game was initially planned for release as early as the end of 2008, then 2009, and then sometime in 2010 or 2011. While the game obviously isn&#8217;t coming out in the next couple of weeks, there does seem to be some hope of a release in the not-too-distant future:  Today, December 16, the game entered what ArenaNet is calling an &#8216;Internal Closed Beta.&#8217; What this means is that rather than being a more open closed-beta, this is strictly handled via a small pool within the development studio that would essentially only possibly expand to friends and family of developers.  There is a very strict NDA that has been issued as a result, so while some leaking might occur it will probably be minimal for a while. There are currently no official sign-ups for the more public closed-beta, but when we [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Conquer Online iPad Starter Packs Giveaway!</title>
		<link>http://www.anjelsyndicate.org/2011/12/13/conquer-online-ipad-starter-packs-giveaway/</link>
		<comments>http://www.anjelsyndicate.org/2011/12/13/conquer-online-ipad-starter-packs-giveaway/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 22:53:54 +0000</pubDate>
		<dc:creator>David "AnjelusX" Slauenwhite</dc:creator>
				<category><![CDATA[Contest]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[The Hotness]]></category>
		<category><![CDATA[Conquer Online]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[Free-to-play]]></category>
		<category><![CDATA[Giveaway]]></category>
		<category><![CDATA[Goodies]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[NetDragon]]></category>
		<category><![CDATA[Stuff Packs]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=13961</guid>
		<description><![CDATA[With the launch of the well known Free to Play MMO: Conquer Online on iPad on the 6th we&#8217;re pleased to bring you iPad&#8217;ers a giveaway for some great starter packs. These packs will help boost your play as you get on your iPad&#8217;s and dive into Conquer Online! We only have 10 at the moment so it&#8217;s first come, first serve so just drop a comment to claim one of these great codes! The packs are ready and loaded, they include: Upgrade Pack 2 EXP Potions every 5 levels, 2 EXP Balls every 10 levels and a Praying Stone every 20 levels for level 15 to level 120 Super Equipment Pack Steed+1 and a set of Super Weapons (Weapon, Headgear, Necklace, Amor, Boots and Rings) Fortune Pack 20 CPs everyday lasting for 30 days. You can use CPs to purchase items in Shopping Mall and VIP Store. Dragon Valor Pack  1 Riding Crop, 1 Garment, 1 Mount Armor, 1 Weapon Accessory, 1 Dragon Soul and 1 Refinery Material. If you haven&#8217;t already picked up Conquer Online iPad, you can get it today on the App Store for free! First 10 people to drop a comment for a code get one [...]]]></description>
		<wfw:commentRss>http://www.anjelsyndicate.org/2011/12/13/conquer-online-ipad-starter-packs-giveaway/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<title>&#8220;Final Fantasy XIV&#8221; Going Pay-to-Play on January 6, 2012!</title>
		<link>http://www.anjelsyndicate.org/2011/12/07/final-fantasy-xiv-going-pay-to-play-on-january-6-2012/</link>
		<comments>http://www.anjelsyndicate.org/2011/12/07/final-fantasy-xiv-going-pay-to-play-on-january-6-2012/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 04:12:41 +0000</pubDate>
		<dc:creator>Jessica "Allahweh" Brown</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[final fantasy xiv]]></category>
		<category><![CDATA[final fantasy xiv 2.0]]></category>
		<category><![CDATA[final fantasy xiv subscription]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Pay to Play]]></category>
		<category><![CDATA[Subscription]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=13566</guid>
		<description><![CDATA[After what will be 16 months of being a free-to-play game (albeit, not on purpose), Square-Enix has announced that &#8220;Final Fantasy XIV&#8221; will finally be terminating its extended free trial period on January 6, 2012 and switching over to a subscription-based service as originally intended.  The game is being heavily discounted as opposed to their original rates: $6.99 per 30-day period and an additional $2.99 per character on the registered account.  However, Square-Enix notes that when &#8220;Final Fantasy XIV 2.0&#8243; goes live (late-2012 or early-2013) the fees will increase to $9.99 plus character fees. In order to prevent accounts from being billed for the service when they might not wish to play after January 6, Square-Enix will be suspending all accounts on January 5 and requiring billing information to be submitted in order to reactivate them. Be sure to check the Final Fantasy XIV Lodestone for more up-to-date information. SOURCE: The Final Fantasy XIV Lodestone]]></description>
		<wfw:commentRss>http://www.anjelsyndicate.org/2011/12/07/final-fantasy-xiv-going-pay-to-play-on-january-6-2012/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>&#8220;World of Darkness&#8221; MMO on the Back-Burner!</title>
		<link>http://www.anjelsyndicate.org/2011/11/30/world-of-darkness-mmo-on-the-back-burner/</link>
		<comments>http://www.anjelsyndicate.org/2011/11/30/world-of-darkness-mmo-on-the-back-burner/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 16:40:41 +0000</pubDate>
		<dc:creator>Jessica "Allahweh" Brown</dc:creator>
				<category><![CDATA[Anjel Syndicate]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[ccp games]]></category>
		<category><![CDATA[dust 514]]></category>
		<category><![CDATA[eve]]></category>
		<category><![CDATA[eve online]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[World of Darkness]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=13261</guid>
		<description><![CDATA[The &#8220;World of Darkness&#8221; MMORPG has been an interesting beast, yet it is a game that fans of the table-top experience have been waiting for for some time now.  It is quite rare to see a horror-themed MMORPG out in the market, and so when it was announced that CCP Games &#8211; the people behind the wildly-popular &#8220;EVE Online&#8221; &#8211; were working on just such a game, expectations were high. After a long while with no real news and only graphical mock-ups, fans of the series got some unfortunate news recently: CCP games has let go most of the folks who were assigned to work on the project and has reaffirmed a commitment to work on making &#8220;EVE Online&#8221; that much better. This comes largely in the wake of a debacle by the company to introduce a cash-shop to the game that ended up having rediculous prices and made the game border on play-to-win.  The result was a significant drop in subscriptions over a period of just a couple short months, and CCP wants to focus on getting back the faith of their subscribers as they move into a new direction and work also on their PS3 project in the [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Rosh Online:  The Return of Karos Closed Beta Sign Ups Now Live</title>
		<link>http://www.anjelsyndicate.org/2011/11/22/rosh-online-closed-beta-sig-ups-now-live/</link>
		<comments>http://www.anjelsyndicate.org/2011/11/22/rosh-online-closed-beta-sig-ups-now-live/#comments</comments>
		<pubDate>Tue, 22 Nov 2011 05:58:56 +0000</pubDate>
		<dc:creator>David "AnjelusX" Slauenwhite</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Closed Beta]]></category>
		<category><![CDATA[Ignited Games]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Rosh Online]]></category>
		<category><![CDATA[The Return of Karos]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=13014</guid>
		<description><![CDATA[Ignited Games has thrown open the doors to sign ups for the upcoming closed beta for their newest MMORPG Rosh Online: The Return of Karos yesterday. &#8220;In Rosh Online: The Return of Karos, players take on the role of a hero determined to break the curse of darkness falling over the fantasy world of Asmara and ascend to ultimate glory by becoming the mythical Karos warrior. Through quests, guild clashes and large-scale PvP action, Rosh Online’s warriors fight to dominate the world&#8217;s vital energy source, Fletta. Fletta provides the basis for the game&#8217;s unique and complex alternate progression system. Alongside traditional experience point-based leveling within the game, Fletta energy can be used to increase stats, give buffs, buy resources and enchant items.&#8221; So take a peek at two newly released screens, a brand new trailer, then go onward and sign up for the Rosh Online:  The Return of Karos Closed Beta.]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Review: &#8220;Age of Conan: Unchained&#8221;</title>
		<link>http://www.anjelsyndicate.org/2011/11/03/review-age-of-conan-unchained/</link>
		<comments>http://www.anjelsyndicate.org/2011/11/03/review-age-of-conan-unchained/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 23:15:09 +0000</pubDate>
		<dc:creator>Jessica "Allahweh" Brown</dc:creator>
				<category><![CDATA[Anjel Syndicate]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[age of conan]]></category>
		<category><![CDATA[age of conan unchained]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[Free-to-play]]></category>
		<category><![CDATA[Funcom]]></category>
		<category><![CDATA[MMORPG]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=12392</guid>
		<description><![CDATA[TITLE: &#8220;Age of Conan: Unchained&#8221; DEVELOPER: Funcom PUBLISHER: Funcom &#38; Eidos Interactive GENRE: MMORPG PLATFORM: Microsoft Windows RATING: Mature (17+) ORIGINAL RELEASE DATE: May 20, 2008 (North America) FREE-TO-PLAY RELEASE: July 1, 2011 &#8220;Age of Conan,&#8221; like many of today&#8217;s MMORPGs, has had an interesting journey.  Funcom promised a very unique experience with the game, citing its combat system and very mature gaming environment as things that would set it apart from the other games on the market.  The game is also set within the world of Robert E. Howard&#8217;s Conan, and therefore it has a certain appeal to fans of the story.  Yet, the game received somewhat lack-luster reception upon going live, and while it had initially gathered a decent group of subscribers at launch, the numbers slowly dwindled. Perhaps, though, this is to be expected when it comes to MMORPGs.  After all, these types of games develop over time and improve based on fan-reception.  &#8220;Final Fantasy XIV&#8221; is a good case example of that as well. Fast-forward ahead to May of 2011 when Funcom announced that they would be adding a free-to-play variant of the game.  As always, it was something that was met with mixed perception.  Many [...]]]></description>
		<wfw:commentRss>http://www.anjelsyndicate.org/2011/11/03/review-age-of-conan-unchained/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<item>
		<title>Preview: &#8220;Warhammer Online: Wrath of Heroes&#8221;</title>
		<link>http://www.anjelsyndicate.org/2011/10/28/preview-warhammer-online-wrath-of-heroes/</link>
		<comments>http://www.anjelsyndicate.org/2011/10/28/preview-warhammer-online-wrath-of-heroes/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 21:55:57 +0000</pubDate>
		<dc:creator>Jessica "Allahweh" Brown</dc:creator>
				<category><![CDATA[Anjel Syndicate]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[mmorts]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[previews]]></category>
		<category><![CDATA[warhammer online]]></category>
		<category><![CDATA[Warhammer Online Wrath of Heroes]]></category>
		<category><![CDATA[wrath of heroes]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=12020</guid>
		<description><![CDATA[TITLE: &#8220;Warhammer Online: Wrath of Heroes&#8221; DEVELOPER: Electronic Arts &#38; BioWare GENRE: Action/Real-Time Strategy PLATFORM: Microsoft Windows RATING: Rating Pending STATUS: Closed Beta RELEASE WINDOW: Q4 2011 When I first got invited to participate in the Closed Beta for this game, I pretty much thought to myself: &#8220;Great, another League of Legends type game.&#8221;  This isn&#8217;t to say that &#8220;League of Legends&#8221; is a bad game (it reminds me of the Gauntlet games, which I actually quite enjoy), but rather that I wasn&#8217;t sure what they intended to add to the genre.  I had actually played &#8220;Warhammer Online&#8221; a while ago and though the game wasn&#8217;t bad (it was indeed steeped in lore), it certainly wasn&#8217;t the best MMORPG out there.  The fact that I played it for perhaps a month at best speaks volumes in that regard. So, how does WOH stack up to other games in this genre? One thing that I immediately noticed upon entering my first online match in WOH was the fact that the game ditches the top-down perspective in favor of the 3D viewpoint used in most MMORPGs these days.  This might seem insignificant to some at first glance, but to me it shows [...]]]></description>
		<wfw:commentRss>http://www.anjelsyndicate.org/2011/10/28/preview-warhammer-online-wrath-of-heroes/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<title>Beyond the Screen: &#8220;Scheduled MMO Play&#8221;</title>
		<link>http://www.anjelsyndicate.org/2011/10/17/beyond-the-screen-scheduled-mmo-play/</link>
		<comments>http://www.anjelsyndicate.org/2011/10/17/beyond-the-screen-scheduled-mmo-play/#comments</comments>
		<pubDate>Mon, 17 Oct 2011 16:33:22 +0000</pubDate>
		<dc:creator>Jessica "Allahweh" Brown</dc:creator>
				<category><![CDATA[Anjel Syndicate]]></category>
		<category><![CDATA[Beyond The Screen]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[role-play]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=11107</guid>
		<description><![CDATA[For today&#8217;s Beyond the Screen article, I thought I would focus on something that has always bothered me when it comes to gaming, especially in an online setting: having to schedule play-times or play sessions.  This is something that is largely related to playing MMORPGs or role-playing campaigns (such as in MUDs, Fantasy Grounds II, etc.).  It is something that I am quite sure I am not the only person who is affected by it or who possibly views it in a negative light. In the past, I&#8217;ve always enjoyed the ability to be able to play a game whenever I wanted, even an MMORPG.  I liked to be able to log in at whatever random time of day it was, see who was online, and then decide if I felt like simply socializing, doing a bit of PvP, or getting some quests done.  Essentially, it was neat to simply not know what was going to happen each time I logged into whatever game it was.  As I began to role-play more in virtual environments I still kept this general mindset.  I treated RP as I would a real-life scenario.  I enjoyed logging into the game, participating in missions, going [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Lego Universe Nexus Championships are a GO!</title>
		<link>http://www.anjelsyndicate.org/2011/10/14/lego-universe-nexus-championships-are-a-go/</link>
		<comments>http://www.anjelsyndicate.org/2011/10/14/lego-universe-nexus-championships-are-a-go/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 20:23:41 +0000</pubDate>
		<dc:creator>Warren C. Bennett</dc:creator>
				<category><![CDATA[Anjel Syndicate]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[adventure games]]></category>
		<category><![CDATA[Contest]]></category>
		<category><![CDATA[Free-to-play]]></category>
		<category><![CDATA[Lego]]></category>
		<category><![CDATA[Lego Universe]]></category>
		<category><![CDATA[MAC]]></category>
		<category><![CDATA[MMOG]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Online Games]]></category>
		<category><![CDATA[online gaming]]></category>
		<category><![CDATA[Online Multiplayer]]></category>
		<category><![CDATA[Racing]]></category>

		<guid isPermaLink="false">http://www.anjelsyndicate.org/?p=11096</guid>
		<description><![CDATA[&#160; Starting October 18th, Lego Universe will be issuing a challenge to all comers.  Compete in many contests over an 8 week period and you may win many different prizes.  Building virtual goodies to win real world prizes? I can dig that!   Check out all the details below. Protecting Imagination from the mischievous Maelstrom in LEGO® Universecertainly is no easy feat! The LEGO Universe team is looking for the greatest in-game champions &#8211; asking players flex their creative muscle, strength and speed to find out which players are truly the most powerful! Who will come out ahead? The master builders of the Assembly? The wild adventurers of the Venture League? Perhaps the mighty Sentinels, or the mysterious Paradox? Beginning October 13th, eight full weeks of events will kick off in the first-ever Nexus Force Championships. Throughout the LEGO UniverseChampionships, players will earn points for winning various in-game events and contests. The player with the most points at the end will be crowned the Nexus Force Champion! The Grand Champion will win fame, glory, over $5,000 in LEGO toy sets, a new laptop computer and more. There will also be tons of weekly prizes throughout the two-month event, rewarding such players for building, battling [...]]]></description>
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		<slash:comments>0</slash:comments>
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