“We are very excited (and a little frightened) to finally show this first glimpse of the game to the world,” said Wagner. “We don’t want to pile on features unless we have nailed the core gameplay elements, so we created this small and polished section for our players to enjoy.”
The initial release of Shadowrun Online through Early Access will provide players with a PvP map, two characters, four missions, and basic skills. This limited, combat-focused approach will provide valuable feedback from Kickstarter backers and the Steam community and help guide development.
Moving forward, incremental updates (approximately monthly) will allow Cliffhanger Productions to respond to community requests and to provide players with new content and features, including character creation, skill progression, and new missions.
“This is a once in a lifetime opportunity for us and we have invested everything (and then some) into development. Although we originally planned to begin our release schedule last year, it became apparent that our original code-base was too restricting, and we weren’t willing to make compromises due to code limitations. Our backers and the Shadowrun community have been incredibly supportive, and more than anything we want to live up to their expectations.”
Shadowrun Online: Lockdown will be cross-platform when it releases, allowing people to play on PC, Mac, and mobile devices.
Would you like to know more?
- Website: http://www.shadowrun.com/
David "AnjelusX" Slauenwhite
Anjel Syndicate Editor-in-Chief, Gamer, Lover of Books, Conjurer of Words, Worlds, and Stories, Coffee Worshiper, and Nova Scotian. "I've been gaming since I stood on milk crates to reach the controls. New games, retro games, you name it, I probably love it."