[Review] Fallen Legion: Sins of an Empire and Fallen Legion: Flames of Rebellion


DEVELOPER: YummyYummyTummy
PUBLISHER: YummyYummyTummy
PLATFORM: PS4 (Sins) PSVita (Flames)
PRICE: $19.99 each or $29.99 Bundle Pack
RELEASE DATE: July 18th, 2017

The developers of Fallen Legion decided to tell the story of their game from both sides. One available on the PS4 and the other on the Vita. Both games share the same world and game assets, but differ in the telling of the story. At first glance the game reminds you of titles developed by Vanillaware, which for me was what attracted me to this series.

In Fallen Legion: Sins of an Empire on the PlayStation 4, players take on the role of Princess Cecille of the Fenumian Empire, who just inherited the role of emperor and must fight a rebellion led by the traitorous General Legatus Laendur. While in Fallen Legion: Flames of Rebellion for the PlayStation Vita, players get to play the opposing side as General Legatus Laendur, who seeks to overthrow the empire of Fenumia.

The battle system in Fallen Legion is set to the face buttons on either the PS4 controller or the Vita system with the main character set to the triangle button. The other party members “Exemplars” are set to the other three buttons. Now the game is classified as an Action RPG, but in my opinion it’s more of an action game as you don’t level up your Exemplars instead you use gems to give them boosts and make them stronger.

Battles require the use of AP and timing your blocks right to regain AP for your Exemplars. At certain points in between battles you will be presented with a scenario and given three options to choose from. Each option affects your morale and offers you a boost or recharge. The choices you make will affect the game and sometimes open up side missions.

Fallen Legion has a “One Life Mode” where the game ends when the main character dies. The game also offers a “New Game Plus” in which you are able to unlock the epilogue. Both these features give the game replayability since the campaign is actually not very long.

The game play is exactly the same on both versions. The differences mainly are in the story and performance. I felt the story was much better in Sins of an Empire, but in the end neither story left me with a lasting impression. Flames of Rebellion really left me with a strong dislike for the main character since he has the type of personality that enjoys walking all over people and sacrificing others for his gain.

Performance for Flames suffers from dips in the framerate and longer than normal load times. The screen also gets too crowded during battle and it can be sometimes hard to keep track of what is going on. Both versions of the game suffer from dull voice acting, and at times seems that the voice actors were not really into portraying their character.


Overall, Fallen Legion: Sins of the Empire and Fallen Legion: Flames of Rebellion is an enjoyable action game, but it’s missing a lot of elements that would have it fall into the RPG genre. The downtime having to wait for your AP to build back up is awkward if you have trouble grasping the timing for parries. The sporadic voice acting also hurt the story as some main story points were not voiced. As someone who played both versions of the game it felt as though it used to be one game that the developer decided to split into two parts.

I feel the developer made a mistake putting the games on two different systems. Most PS4 owners don’t own a Vita and vice versa, so they will never experience both sides of the story. Hopefully the developer will fix this and make both titles available on both systems.

YummyYummyTummy put a decent effort into the development of these games, but the inspiration and similarities to other well known titles by other developers is very noticeable. Unfortunately these games fall short of their potential and the bad outweighs the good.

I feel that Fallen Legion: Sins of the Empire is a solid 7.5/10 and Fallen Legion: Flames of Rebellion is 6.5/10!

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