Child of Light is a game developed by Ubisoft Montreal and published by Ubisoft. The game puts players in the shoes of Aurora, a child stolen from her home who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious Queen of the Night. Most of the creative team also worked on Far Cry 3.
Child of Light tells the story of Aurora, the daughter of a duke in late-19th-century Austria. Aurora’s mother is gone, and as any lonely king will do falls in love and re-marries. One night Aurora takes ill and by all appearances, dies in her sleep. Aurora isn’t really dead though; she awakens instead in the magical land of Lemuria. The game’s story follows Aurora’s adventure through Lemuria as she uncovers the Dark Queen Umbra’s plot to usurp the kingdom’s rightful rulers and claim their power for herself.
Aurora must perform various missions on her quest to get back home. Along the way she meets a friendly firefly, Igniculus who helps her as she travels through the world of Lemuria. Accompanying them is a unique cast of characters each with their own unique stories, and their own special abilities, in which you’ll have to utilize them wisely to survive the game’s various threats. These battles are faced through the game’s active time battle system.
The combat of Child of Light does not take place in the adventuring world but rather, transports players to an arena with up to 5 platforms. Two platforms are used for player controlled characters and the remaining three are for the enemies. At the bottom of the screen is bar which is split between wait and cast. Once you get to the cast part of the bar, the game will stop and allow you to choose your actions such as defend, casting a spell/ability, attack, flee or use an item.
There are various types of enemies present, some representing the different elements such as dark, fire, water and earth. Various party members have access to these elements, with dark being replaced by light so working out the best tactics are up to the player.
You can only have two characters on screen at a time during battle, but you can switch them at any time even if they’ve collapsed from sustaining too much damage.
The game also consists of some puzzles that have to be solved to continue the story further. Most of the puzzles are easily solved and don’t require a genius to solve them.
The crafting system consists of combining Oculi and is pretty easy to use, just select two or three gems, press craft and you can quickly give your characters more oomph. Not all gems can be combined together though, but you can experiment with different combos as you collect them. Each character can equip up to three Oculi, affecting resistance against elements, infusing weapons with powers, and making it harder for them to die. It’s a good idea to switch the Oculi as you progress, because otherwise battles will be tougher and more than likely end in your party’s deaths.
Graphics & Music
The graphics are gorgeous and look like a watercolor come to life. Cut scenes have a real fairy tale feel and the use of lighting and special effects enhance the experience. The OST suits the game perfectly and changes with the story. The music is beautiful and will pull you into this magical world. The voice acting is professional and the sound effects do well to enhance the overall game. The use of poetry and rhyme to tell the story is well done and gives the story a sense of depth. All in all this will give the player a sense of appreciation for all that poetry they had to endure in school.
Child of Light is a beautifully created game that looks like a child’s story book come to life. The UbiArt Engine really enhances the gaming experience, especially the stylized character design and beautifully drawn environments. For a game that is a combination of a platformer and RPG, Child of Light takes the best of these two genres and gives you an amazing game! Most gamers should be able to complete this game in around 12 or so hours but if you fight every battle, this will take longer. Definitely worth the $15 price tag!
Final Score – 9/10
“Being a lover of fairy tales, fantasy worlds, and poetry, I could not ask for a better game that combines these three things! Ubisoft Montreal has done an amazing job telling this story and showing the industry that a main character can be a cute and adorable little girl, who doesn’t need guns to save the world.”