“You can think of Delphi as Google Glass for gamers, without the forward facing camera,” said Tom Roberts, CTO of Performance Designed Products. “It’s simple and flexible, yet powerful, in its hardware approach. Delphi displays whatever content users choose, from the companion apps to YouTube gameplay tutorial videos – all with an HDMI input. It allows a dual-monitor set up, except that monitor is a wearable.”
Project Delphi hardware includes an optical engine that simulates a 24” screen (at 4’ distance) with a 20 degree field of view. The Liquid Crystal on Silicon (LCOS) display is a WVGA (800×480) resolution, offering a widescreen image and brightness control of up to 5000nits (~450 lumens).
“PDP is committed to investing in Augmented and Virtual Reality technologies,” said PDP CEO Chris Richards. “We are excited and optimistic about the future, not only as it relates to the Video Game space, but other industries as well.”
PDP will be showcasing Project Delphi hardware at E3 2015 in its prototype phase, demoing use cases of the technology and seeking feedback from game developers and industry professionals alike. The feedback provided will be used in future development efforts. Pricing and release details will be announced at a later date.
Tiffany "CeissaDesiste" Toms
Long time female gamer who has been playing all genres since the Atari 2600 and Commodore 64 days. Freelance Graphic Artist, Web Designer, Beta Tester, and studied one year of Game Design. I play games on PC, PS4, PS3, Wii, Wii U, Nintendo Switch, 3DS, Xbox 360, PSVita, and Android. Freelance Writer, Reviewer, and News Editor/Asst. Director for Anjel Syndicate since the site launched! Part time employee of a major video game retailer.