The new feature allows developers to provide players with a premium game experience in exchange for a monthly fee. Facebook will still keep the usual 30 percent fee if a player opts to subscribe to a game. Previously, Facebook’s payment system wasn’t set up to support subscription billing unless a developer worked directly with the social network. Facebook says subscriptions already use local currency pricing and that it plans to release local currency support for in-app payments within a few months. Likewise, any games with virtual items for sale are going to be required to use local currency pricing by the end of the year.
Subscriptions are currently being tested in Kixeye’s Backyard Monsters as well as Pioneer Trail by Zynga. Below are examples of the subscription pop-up already appearing in these games.
The Facebook developer blog says the feature will launch for all developers in July
Tiffany "CeissaDesiste" Toms
Long time female gamer who has been playing all genres since the Atari 2600 and Commodore 64 days. Freelance Graphic Artist, Web Designer, Beta Tester, and studied one year of Game Design. I play games on PC, PS4, PS3, Wii, Wii U, Nintendo Switch, 3DS, Xbox 360, PSVita, and Android. Freelance Writer, Reviewer, and News Editor/Asst. Director for Anjel Syndicate since the site launched! Part time employee of a major video game retailer.