Developed by Ubisoft Montpellier, Space Junkies pits players in 1-vs.-1 or 2-vs.-2 combat inside the Dirty Bowl, a collection of space Arenas that dynamically respond to players’ actions and allow them to navigate and attack from any direction. The game features an arsenal of outlandish, customizable, joinable and – thanks to the Oculus Touch and Vive controllers – grab-able weapons that let players alter their assault tactics in order to best take down their opponents.
Space Junkies is powered by Brigitte, a new proprietary virtual reality engine created at Ubisoft Montpellier. Brigitte is designed to evolve and adapt to the way worlds can now be created for VR, as well as including the new VR interfaces in the development process and map creations.
“Space Junkies is for VR players who are looking for something new and insane and that will get their competitive juices flowing,” said Adrian Lacey, Producer, Ubisoft Montpellier. “We are creating a multiplayer, competitive, adrenaline-filled shooter that’s out of this Galaxy, and gives players freedom to take full advantage of the evolution of player to machine interfaces that only virtual reality can offer.”
For more information on Space Junkies visit: https://ubisoft.com/en-US/game/space-junkies/
Tiffany "CeissaDesiste" Toms
Long time female gamer who has been playing all genres since the Atari 2600 and Commodore 64 days. Freelance Graphic Artist, Web Designer, Beta Tester, and studied one year of Game Design. I play games on PC, PS4, PS3, Wii, Wii U, Nintendo Switch, 3DS, Xbox 360, PSVita, and Android. Freelance Writer, Reviewer, and News Editor/Asst. Director for Anjel Syndicate since the site launched! Part time employee of a major video game retailer.