“We’ve brought the Doodler onto new platforms before, but never like this,” noted Igor Pusenjak, co-founder of Lima Sky. “The unparalleled freedom afforded by Kinect for Xbox 360 allows us to explore new gameplay experiences we never even imagined were possible when we first developed the original Doodle Jump.”
Developed by Smoking Gun Interactive in collaboration with Lima Sky, Doodle Jump for Kinect delivers a fresh, new take on the simple, accessible, tried-and-true action of the original. Players move their bodies left and right to control the Doodler, blast nose balls with arm gestures, fly with a flap of the arms and more, with other unique body motion controls. Doodle Jump for Kinect brings exclusive content to Xbox 360 that has never before been seen in the series: three brand-new worlds, treacherous bosses, challenging achievements, engaging power-ups and intuitive gesture controls.
Doodle Jump for Kinect will be available on Xbox LIVE for 400 Microsoft Points in summer 2013. It requires Kinect to play.
Tiffany "CeissaDesiste" Toms
Long time female gamer who has been playing all genres since the Atari 2600 and Commodore 64 days. Freelance Graphic Artist, Web Designer, Beta Tester, and studied one year of Game Design. I play games on PC, PS4, PS3, Wii, Wii U, Nintendo Switch, 3DS, Xbox 360, PSVita, and Android. Freelance Writer, Reviewer, and News Editor/Asst. Director for Anjel Syndicate since the site launched! Part time employee of a major video game retailer.