Almost three years after the original Dying Light was released, about half a million people still play the game every week. In the very first months on the market in 2015, the weekly numbers were around 700 000. This shows that our community is still huge, active, and craving for more. Not a single day passes without requests for new weapons, outfits, and quests. In the face of such enthusiasm and engagement, we cannot keep quiet. Today I’m happy to announce Techland’s continuous support for Dying Light.
Original content is already in the works and our fans can expect to face new challenging enemies, master new gameplay mechanics, solve more Harran mysteries, and even explore never-seen-before locations. This translates to ten pieces of DLC in the first twelve months of our continuous support – available free for all players, across all platforms.
Continuous support means also more updates, gameplay tweaks, and community events. As we firmly believe in active collaboration between the design team and players, we hope this announcement will encourage our fans to share their thoughts, stories, and ideas about how we can improve their experience even more.
As always we are all ears,
The continuous support for Dying Light will come in many shapes and forms. Free DLCs will include new locations, story-driven quests, gameplay mechanics, weapons, enemies, and more. Simultaneously, the game will receive gameplay improvements and balance tweaks as well as more frequent community events – up to 4 per quarter. Techland also prepares to launch a dedicated community platform through which fans will have an influence on what kind of new content is created – more details about the platform will be announced soon.
The first new content for Dying Light – labelled Content Drop #0 – will launch for free in the coming weeks with the focus on new enemies. This Drop #0 is a taste of the new things coming to the game, before the “10 free DLCs in 12 months” campaign fully launches later this year.
Tiffany "CeissaDesiste" Toms
Long time female gamer who has been playing all genres since the Atari 2600 and Commodore 64 days. Freelance Graphic Artist, Web Designer, Beta Tester, and studied one year of Game Design. I play games on PC, PS4, PS3, Wii, Wii U, Nintendo Switch, 3DS, Xbox 360, PSVita, and Android. Freelance Writer, Reviewer, and News Editor/Asst. Director for Anjel Syndicate since the site launched! Part time employee of a major video game retailer.