SimJunky

SimJunky: The iRacing Dan Wheldon 77

SimJunky:  The iRacing Dan Wheldon 77

  During the IndyCar IZOD World Championship Race at Las Vegas Motor Speedway on October 16th, 2011, IndyCar driver Dan Wheldon lost his life in a brutal crash in...

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SimJunky: Dangerous Waters – a look back

SimJunky:  Dangerous Waters – a look back

  In today’s episode of SimJunky, I’ll be examining – in a sort of retro-review – the naval combat simulation Dangerous Waters. While not necessarily, in a purely technical...

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SimJunky: Historical re-enactment with IL-2 Sturmovik

SimJunky:  Historical re-enactment with IL-2 Sturmovik

  In thinking about what to write for this week’s SimJunky article earlier in the week, I decided to once again take a look back at one of the...

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SimJunky: A ‘Retro’ look at World War II Online

SimJunky: A ‘Retro’ look at World War II Online

This week in SimJunky, I decided to go slightly “retro” and take a look at World War II Online (or, World War II Online: Battlefield Europe as it is...

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SimJunky: Sim Racing – and why we do it

SimJunky:  Sim Racing – and why we do it

  In today’s SimJunky article, I decided I wanted to cover a topic and genre that is near and dear to my heart – sim racing. I’ll cover some...

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SimJunky: VATSIM, IVAO, and the Flight Simulation Community

SimJunky:  VATSIM, IVAO, and the Flight Simulation Community

  This week on SimJunky, I wanted to focus a bit on the more serious side of Flight Simulation. The number of flight simulation titles available is quite large,...

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SimJunky: My Experiences with Silent Hunter III

SimJunky: My Experiences with Silent Hunter III

  This week on the SimJunky column, I wanted to share a specific simulation experience that I participated in, similar to the Beyond the Screen article that Warren posted...

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SimJunky – The Force Feedback Question

iRacing race at Richmond International Speedway

Force Feedback (referred to as ‘Haptic technology’) in video games had it’s debut in 1976 with the Sega game Moto-Cross (also known as Fonz). It wasn’t much at the...

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