The game is created by a small team of seasoned developers based in Ubisoft Montreal. Child of Light has been developed on Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists bring their art to life by allowing original concept art to be inserted unedited into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting.
Child of Light is a re-imagining of classic fairytales, inviting players on an epic adventure into the magical painted world of Lemuria. Players will uncover mysteries, participate in turn-by-turn combat inspired by classic JRPGs, and explore a mystical kingdom. The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious Queen of the Night. Helped by her companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears, including dragons and other mystical creatures in this modern take on a coming-of-age story.
For more information please visit: http://www.childoflight.ubi.com
Tiffany "CeissaDesiste" Toms
Long time female gamer who has been playing all genres since the Atari 2600 and Commodore 64 days. Freelance Graphic Artist, Web Designer, Beta Tester, and studied one year of Game Design. I play games on PC, PS4, PS3, Wii, Wii U, Nintendo Switch, 3DS, Xbox 360, PSVita, and Android. Freelance Writer, Reviewer, and News Editor/Asst. Director for Anjel Syndicate since the site launched! Part time employee of a major video game retailer.